Fallout - Let's Play! (Part 1)
74Introduction
This is the start of a series of walkthrough hubs I've decided to do for Interplay's post-apocalyptic roleplaying game, Fallout. I sincerely feel that this game doesn't get the exposure it deserves. With that said, I'll be posting pictures and writing about the experiences my character faces as he tries to survive in a blasted wasteland.
Starting Up The Game
First thing is first, so give me a moment while I install and start up the game...
Still there? Good! :D
The first thing that will greet you when you start the game is the introduction cinematic. Feel free to watch it, but I'm going to skip it. :P
Afterwards, we reach the main menu, which looks like this:
Notice the patch number. Version 1.2 is a European-only release that fixed some bugs present in the game. It was never released as a standalone patch, for reasons I do not know. A group of people decided to package the updated files in an archive for distribution to non-European players. That answers the question of how I have this version without being in Europe or owning a European version of the game. :P
Anyways, I'm going to click on New Game. Have a look at the screen that greets us now.
Here you have a small list of pregenerated characters you can pick from if you just want to jump into playing the game or don't feel like customizing one yourself. Of course, being the RPG fanboy I am, you know where I'm going (as if the cursor in the screenshot isn't enough indication already... :P).
So...*click*.
Character Customization
Welcome to the character customization screen! I'm going to explain what it's all about, and then post another pic when I'm done customizing my character, as posting pics of the process itself would take up a LOT of space and a fair amount of time as well.
So, first of all, I'm going to change my name, because being None is a bit silly:
Random NPC (Non-Player Character): What's your name, son?
Me: None.
Random NPC: Haha. Funny. Seriously, son, what's your name?
See what I mean? :o
(Of course, in practice, this will just fly over the NPC's collective heads if I do leave it to the default, but no thanks!)
Next, I'm going to set my age. I've found that your age has no relevance on what happens in the game proper, so I'm just going to set it to my actual age (22). I'll leave gender as-is. NPCs might react differently depending on your gender, so if you're ever curious, feel free to play a female (and vice-versa if you're a lady who usually plays female characters).
Next, let's take a look at my stats. Fallout has a total of seven stats, each one determining certain aspects of your character and modifying different skills (you can read each skill individually to see what stat or stats modifies what). To be fair, I'm going to be metagaming a lot (that is, making decisions based on what I already know of the game from previous playthroughs), so when I make a choice that may seem odd, keep that in mind. :P
For those of you who have decided to actually fire up your copy of the game and play along literally, then I'm going to list some tips for stats:
- I'd recommend leaving ST at the default value, or even dropping it to 4 if you're hurting for points in other stats. If you've never played this game before, I'll eventually (whenever it comes up during the walkthrough) reveal why I'm doing this. For the rest of you, don't spoiler it for the newbies just yet. I'm dropping it to 4.
- PE increases your accuracy with ranged weaponry, which is a good 80 to 85 percent of everything you're going to be using, so I usually put this at 6 or 7. I'll take 6 in this stat for this playthrough. It also makes you act sooner in combat, but that's not such a critical thing usually.
- EN determines your Hit Points (along with ST; ST having a lesser effect on HP than EN though), as well as your resistances against Poison and Radiation. You may feel like you need more Hit Points, so feel free to put this at 6 or 7. However, I'm going to set this to a fair 4.
- CH. Charisma influences how likable you are, increasing the amount of companions that can join your party. I've beaten the game just fine without any companions, so I'm just going to leave this at the default level.
- IN. Oh, Intelligence. How I love you so. Among other things, this modifies conversation options and skill points obtained on level-up. I'm putting this all the way at 8.
- AG. This modifies the amount of Action Points you get to use during each combat turn. Increasing it to 6 will net you an extra Action Point and Armor Class, and it takes two more points (for a total of 8) to get the ninth Action Point. So, I'll just leave it at 6.
- LK. Ah, fickle Lady Luck herself. This skill modifies Critical Chance directly, and just about everything else indirectly (in a "behind-the-scenes" fashion). Having bad luck (below 4) will cause you to suffer from more critical failures, and meeting more negative random encounters in the wasteland. Having good luck (above 6) can affect your enemies with bad luck at times, and increases the chance of positive random encounters as you travel the world map. I'll set this stat to 7. Hopefully, Lady Luck will give me some love during the game. :)
So, that settles my stats. Next, I'm going to take a look at the optional traits. You are allowed to pick up to 2, and each one has an advantage and a disadvantage associated with it. Since I tend to pick the Skilled/Gifted combo in nearly every playthrough, I'm going to not go that route (if you're a beginning player, it's one of the best trait allocations in the game, earning you a whopping 7 bonus stat points, with the net drawbacks that you'll get a few less skill points per level and you'll only get perks every 4th level, instead of every 3rd level). Since my resistances to Poison and Radiation are already below average (thanks to 4 EN), I took Fast Metabolism. This trait increases your healing rate by 2, but zeroes out your Poison and Radiation resistances. While having 0 Poison Resistance is going to hurt in the early game, it won't be that bad (and there's ways to improve Radiation resistance, so it's all good in the end).
With that out of the way, I can now choose my tag skills. Tag skills get a 20% boost at character creation and the effects of skill points invested in them on character level-up are doubled. There are a whopping FIVE distinct combat skills in this game, and I'm going to choose Small Guns (if I wanted to go Unarmed or Melee, I would have gotten more ST). I don't recommend tagging more than one weapon skill if it's your first playthrough, and even if it's not (you can only use one weapon at a time you know!). Small Guns will get you through most of the game just fine. So, that leaves two. I'm going to Tag Lockpick and Speech. Both of these will come in handy for dealing with varied in-game situations.
So, I'm finally done with character customization! Say hello to my little friend! ;P
Conclusion
Well, with my character created, I can finally start this playthrough! The beginning of Winter's adventures will be published in the next hub.
(Cliffhangers aren't THAT bad!! Cheer up!! :P)
Until the next time, take care and have fun! ;)
-Winterfate
More from Winterfate
- Diablo 3 and the Real Money Auction House - Greed or Need?
A Diablo III related hub that will talk about the real money auction house, the implications it will have in the in-game economy, and how it will influence gameplay in general. - 12 days ago
- League of Legends - Tips and Tricks for Beginners
This hub is going to list some helpful tips and tricks for players just starting out in League of Legends, the popular MOBA (Multiplayer Online Battle Arena) game from Riot Entertainment. - 12 days ago
- League of Legends - A Newbie's Viewpoint
A newbie's viewpoint on the popular MOBA League of Legends. Explains the basics of the game for those who have not played this popular game. - 2 weeks ago
- The Top 5 Biggest Video Game Companies In The World
This hub is going to list the top 5 biggest video game companies in the world, based on the criteria of quantity of developed and published games. - 4 months ago
- Nintendo Wii U: Video Game Console
This is a preview of the Nintendo Wii U video game console. The Nintendo Wii U is going to retain backwards compatibility with the Nintendo Wii and is set to be released this year. - 4 months ago
- Skinner's Box and Video Games: How To Create Addictive Games
A look into addictive games and the psychology used to create them. Skinner's Box is used as much in video games as it is in psychology itself. Read on and see why online games are created with this in mind. - 4 months ago
- Independent Video Game Development: A Reversal of Industry Trends
This hub is going to talk about an interesting trend I've been noticing in the video game industry recently. This trend is related to independent video game development and the rise of various independent video game companies. I will dissect the... - 4 months ago
- Games That Teach: 5 Life Lessons Video Games Taught Me
This hub is going to talk about 5 life lessons video games have taught me over the years. Most people scoff at the fact that video games can teach important life lessons. The truth of the matter is that there are games that teach us valuable lessons... - 4 months ago
CommentsLoading...
Do you have a hub on Fallout 2? I just started through it. I've beaten the console titles (Fallout: Brotherhood of Steele, Fallout 3, Fallout: New Vegas), but am interested in the first two.
OOO, so you're going old school huh? I haven't even played the original or sequel to Fallout, I've only ever played Fallout 3. The game got a lot of good reviews tho, maybe I should check it out sometime. If you've never played it, you should look into a game called Arcanum.



![Fallout [Download]](http://ecx.images-amazon.com/images/I/511H1YQPLSL._SL75_.jpg)











kookoo88 19 months ago
I recently started a game of fallout as well. It was somewhat interesting, but I found I didn't like it all that much. I started with Baldur's Gate around that time and the two game systems are quite different. I liked the story and flow of game play in Baldur's Gate much better.
You should note that Good Old Games (gog.com) has it available for direct download